This is where you'll meet your first Faction, the Companions, who just so happen to be fighting a giant outside the city walls as you arrive.
Make the short pilgrimage to Riverwood, and you'll be met with a small handful of quests which present a microcosm of the kind of mission variety that you can expect from your ongoing adventures there's a character-focused piece that revolves purely around dialogue and choice, some manual labour to show the occupational opportunities available throughout the region, and a trip to Bleak Falls Barrow to receive a precious heirloom for the local shopkeeper.Īfter your advanced training in Riverwood, you'll be nudged towards Whiterun – Skyrim's capital city – which, lo and behold, is only a short hike to the north. This is just one of the prompts that keeps players journeying along Bethesda's critical path, which will continue to offer lessons on Skyrim's more advanced features, such as blacksmithing, dungeons, and – yes – dragons. Of course, your new best friend Ralof/Hadvar does have a sister/uncle in the nearby town of Riverwood, and I'm sure they'd be willing to help you out if you just make the short journey along the footpath to its gates… Once you're out of Helgen, then, Bethesda is more than happy to let you do your own thing, comfortable with having equipped you with the basic know-how you need to take on whatever challenge you so choose.